Dungeon Craft

Formerly called UAForever


Main
Features
Screen Shots
Status
Downloads
Forum
Links

Yahoo! Group | Ironworks Forum

Go toWhat's New.

Dungeon Craft is an effort to develop an RPG and editor that mimics SSI's Forgotten Realms Unlimited Adventures (FRUA). This project began back in 1995 as an effort to learn more about Windows/DirectX programming. I got the itch to start Dungeon Craft after picking up a book called "Windows 95 Game SDK Strategy Guide" by Clayton Walnum. In it the author described how to make the pseudo-3d viewpoint used by FRUA when the party is adventuring. Then I found a book called  "Spells of Fury, Building Windows 95 Games Using DirectX 2" by Michael Norton which described a way of making a tile-based map similar to the FRUA combat screens. I figured if I put the two pieces together I would have a good start towards cloning FRUA, and learn more about DirectX (formerly Game SDK) programming along the way.

A few improvements have been made over the original FRUA, 16/24/32-bit color, more levels allowed, editable items/monsters/spells, and the resulting design includes the game executable so that each design is playable without the editor. Other differences exist, but I have attempted to duplicate FRUA/Gold Box behavior as much as possible. Of course, suggested improvements have a good chance of making their way into the source code.

Dungeon Craft is an Open Source project released under the Gnu Public License. Links to the latest release of source and executables are available on the downloads page. If you have comments or suggestions, send me some email.


What's New

10/2707:

The new version of Dungeon Craft, .914 has been released. It contains bugfixes, new features and a lot of new default art. See the Release Notes for full details.

08/07/07:

The winners of the second DC Media contest have been announce. Congratulations to Dinonykos, Telwyn, Sigrid Elias and manikus! The winning entries, along with the winning entries from the first Art contest, are available in a single download at SourceForge.net in a file called ArtContestWinners.zip. Please read the included text file for full credits for each included art file and for instructions on use.

07/16/07:

The first of many planned DC Art Add-ons has been uploaded to SourceForge.net. This add-on is called PC_icons.zip and contains 50 PC icons covering both female and male characters for all default races and default allowable classes. Credit for the icons goes to manikus, Dan Autery, hans and Jorg Weber. To use these icons, please read the included PC_icons.txt file.

06/14/2007:

The DC art base for the 1024x768 resolution is now available for download from SourceForge.net. It contains new art for the 1024x768 resoltion in all of the types of graphics for Dungeon Craft, including 6 character portrait small pics, 1 big pic, 2 sprites, 1 overland map, frames, default camp and treasure pics, title image, 6 backdrops, and 6 walls with 3 door overlays.

09/18/2006:

The official website has been updated. Bad lniks have been repaired, dead links purged and new linnks added. Changes include creating 2003 and 2004 old news pages, as well as some cosmetic changes.

04/06/2006:

I added a zip file containing the DC art contest entries to the download page. I was supposed to add them to the default installation but forgot.

04/02/2006:

Version 0.913. More bug fixes, and a big thanks to Tarlanon for fixing them :)

07/04/2005:

Version 0.912.  Some minor combat bugs fixed. Non-combat option added to character editor, and WhoPays event allows you to specify currency type.


Old News:

2004 | 2003 | 2002 | 2001 | 2000 | 1999

Dungeon Craft logo created by D.Huling

Subscribe to UA Mailing List, a great community for users of FRUA
Subscribe to Dungeon Craft Mailing List, for users and developers
Dungeon Craft source code is stored on SourceForge Logo
cajun

visitors since Nov 1999